This IS the most accurate Chapter 2 material.
1. Unzip "Landscape_v17_30.zip". 2. Drag the "LandscapeMaterials" folder to your project content folder in File Explorer, or, if you unzipped there, drag "AdditionalResources" to a different location. 3. In Landscape mode, click new -> import, and import the main island heightmap from "additional resources" 4. Assign "MI_Apollo_Common" as your material. 5. Assign the correct Layer-Weight textures to their corresponding slots in the Landscape tab. 6. Set world partition grid size to 1, and your landscape scale to 128, 128, 100. 7. Set the landscape location to 0, 0, 100 8. Build the landscape. 9. Key Materials - Using Highlight colors in "v17.30 Material Key.png" Blue - MI_Apollo_Atlantis Green - MI_Apollo_Nightmare White - MI_Apollo_Mountains Purple - MI_Apollo_Swamp
Validates in UEFN
Verified to validate correctly in UEFN.
26% (102.38 / 400 MB)
Estimated project scope